While working towards a duel degree in Architectural History and Fine Arts with a drawing concentration at Bryn Mawr College, I focused my studies on architecture and the crafting of spaces. To further my education, I took multiple architecture studios both at UCLA and in Copenhagen. During summers I spent my time creating 3d models and fly throughs in SketchUp for my father’s design firm to present his exhibits to the National Parks Service for approval. I expanded my SketchUp skills while interning at NVE, an experiential design based advertising firm that focused on creating brand activations for guests to experience. Once graduated, I worked at Labtop Rendering in Venice, CA, using predominantly Cinema4D with a V-ray plugin to create life-like visualizations of large-scale architecture builds, working with architects such as Studio Gang, David Hertz, Ball Nogues Studio, SOM.
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